This is how we played Freeze: One person turned their back to the group and closed their eyes. The rest of the group where waiting in a row at a distance from this person. This leader person would count out loud really quickly, shouting 1,2,3,4,5,etc going as high or as low as he wanted and as he did this, the children that were lined up would run and try to be the first person to make it to the counter, before the counter turned around yelling "freeze". If he saw you still moving... even the tiniest little bit, then he would say, "you're out" to that person who was moving. if he saw more than one moving at that same second then all of those who were moving were out of the game. This was also how we played "Red Light". This game worked the same way except that instead of yelling "freeze", the person in the front who was counting, with his eyes closed and back to the others, yelled "red light" as he was turning around. This "red light" meant you had to stop immediately. If the counter managed to catch you running you were out. (The difference between freeze" and this game was that in "freeze" you had to be so still that you looked like you were frozen. If the counter saw you move even a tiny bit, you were out. ) Another similar game was, " What time is it Mr. Wolf". The set up would be the same as "Red Light" and "Freeze"with a person at the front with his/ her back to the others who were standing in a row at a distance. Someone in the row would yell, "What time is it Mr. Wolf?" As soon as the question was asked, they would quickly but carefully try to make their way closer to him before he answered with a time. As soon as this wolf began to answer, all had to stop fast and stay still until he finished answering, incase he might answer with, "It's time to eat you!". If he did not answer this way but instead answered by giving a time, then the child that had gotten the farthest ( which also means the closest to the wolf), was the one that then asked, "What time is it Mr. Wolf?" Again, the wolf would yell back a time when asked the question. He would start with "one o'clock" as everyone was scurrying towards him. He could not see them because his back was to them and he had his eyes closed but he had an idea where they were b the sound of the voice that last yelled out the question. By this he would judge the distance and the amount of time he had before he should say, "Time to eat you!" . Then the question would be asked again and everyone would scurry forward as he replied, " two o'clock" in a wolf's voice of course. Each time the people are getting closer and the wolf knows he must decide to eat the fastest runner before the runner gets him. That person is always the one in the lead. So... the next time the wolf might answer "three o'clock" (or whatever the next consecutive number might be) but if he thinks it sounds like someone is getting too close, he will turn as he is yelling, "Time to eat you!" in a loud mean voice. The person closest is the loser because he didn't make it to the wolf before the wolf turned around to eat him. I remember this game was both fun and a little frightening. On 24-Apr-10, at 9:33 PM, [email protected] wrote: > Another topic I am working on for my book is on the old Early > School yard > games .... which kids of today don't play and may never have heard. > Even > though I am not that old yet I still remember playing some old > school yard > games and I'd like to include a chapter about these old school > games to help > them stay alive and show the children of this generation what we > did for fun > before everyone started get these new electronics such as cell > phones, > computers, video game consoles. > > I am interesting in any and all school games you can remember... > > Early School yard games - what do you remember these games being > and how > did you play them as I may not be familiar with these games? > > Here is some I have found out about so far: > > Halley-over > baseball > > Fort-building > Tug-of-war > Red rover > Leopold > Scrub > I declare war > clap in clap out > This list is just to get you started on thinking of old games --- > Some I > have found info on but not on the list so far. > > > > Beverly H > "You can have everything. You just can’t have everything right now!" > ---------------------------------------------------------------------- > --- > _www.atlanticcanadahistory.com_ (http:// > www.atlanticcanadahistory.com/) > ---------------------------------------- > Basic List Commands: > > 1. To post to the list > Send a message to: > [email protected] > > 2. How to unsubscribe > a. List mode: Send a message to NOVA-SCOTIA-L- > [email protected] that contains only the word > unsubscribe > > b. Digest mode: Send a message to NOVA-SCOTIA-D- > [email protected] that contains only the word > unsubscribe > > 3. How to subscribe > Send an email containing only the word > subscribe > to [email protected] > > 4. How to change to Digest mode > a. Unsubscribe from List mode (2.a. above) > b. 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